National Repository of Grey Literature 6 records found  Search took 0.01 seconds. 
Application for Insertion of Virtual Objects to Camera Shots
Popelka, Karel ; Milet, Tomáš (referee) ; Herout, Adam (advisor)
The aim of this project is to design an application for mobile platform which can insert virtual objects to camera shots without disturbing the scene. The application is implemented on Windows 8.1 and Windows Phone 8.1 platforms. The scene rendering is done in DirectX with C++ programming language and the user interface is created in XAML. This text describes the relevant fundamentals of augmented reality and the selected platform and it describes advanced programming techniques such as asynchronous resources loading or advanced post processing rendering techniques. The result of this project is a mobile application for inserting a virtual object with its shadow to camera shot. It is possible to set some aspects of the light and take a picture with the virtual object in high resolution.
Design and Implementation of Functional Units of an Application for Demonstration of Image Processing Methods
Fadrhonc, Pavel ; Váňa, Jan (referee) ; Orság, Filip (advisor)
The thesis is dealing with implementation of IMPRODEMO image processing application. Author has used existing image processing libraries and has implemented complex application with modern user interface. In order to develop the application, he used framework WPF, method for developing application using tests called Test Driven Development, design pattern MVVM and MEF tool for easy integrating of extensions. Chapter two deals with these technologies and methodologies and describes them. Third chapter describes design of application and presents class diagrams. Fourth chapter describes test driven development and particular pitfalls that emerged from using this methodology. Fifth chapter presents the mean of integrating code written in C++ language into .NET framework and into C# language. At the end, whole work is summarized, resuls are defined and possibilities of resuming and extending the work are proposed.
Visual Basic Disassembler
Adamica, Ján ; Náhlík, Jaroslav (referee) ; Jošth, Radovan (advisor)
Main goal of this thesis is to create disassembler for Visual Basic 6 binary .exe files. There is description of Portable Executable files, description of disassembler, as well as functions of Windows API calls. Visual Basic disassembler should provide as much information about Visual Basic 6 file as possible. There is detailed structure specification of Visual Basic 6 binary files.
Visual Basic Disassembler
Adamica, Ján ; Náhlík, Jaroslav (referee) ; Jošth, Radovan (advisor)
Main goal of this thesis is to create disassembler for Visual Basic 6 binary .exe files. There is description of Portable Executable files, description of disassembler, as well as functions of Windows API calls. Visual Basic disassembler should provide as much information about Visual Basic 6 file as possible. There is detailed structure specification of Visual Basic 6 binary files.
Design and Implementation of Functional Units of an Application for Demonstration of Image Processing Methods
Fadrhonc, Pavel ; Váňa, Jan (referee) ; Orság, Filip (advisor)
The thesis is dealing with implementation of IMPRODEMO image processing application. Author has used existing image processing libraries and has implemented complex application with modern user interface. In order to develop the application, he used framework WPF, method for developing application using tests called Test Driven Development, design pattern MVVM and MEF tool for easy integrating of extensions. Chapter two deals with these technologies and methodologies and describes them. Third chapter describes design of application and presents class diagrams. Fourth chapter describes test driven development and particular pitfalls that emerged from using this methodology. Fifth chapter presents the mean of integrating code written in C++ language into .NET framework and into C# language. At the end, whole work is summarized, resuls are defined and possibilities of resuming and extending the work are proposed.
Application for Insertion of Virtual Objects to Camera Shots
Popelka, Karel ; Milet, Tomáš (referee) ; Herout, Adam (advisor)
The aim of this project is to design an application for mobile platform which can insert virtual objects to camera shots without disturbing the scene. The application is implemented on Windows 8.1 and Windows Phone 8.1 platforms. The scene rendering is done in DirectX with C++ programming language and the user interface is created in XAML. This text describes the relevant fundamentals of augmented reality and the selected platform and it describes advanced programming techniques such as asynchronous resources loading or advanced post processing rendering techniques. The result of this project is a mobile application for inserting a virtual object with its shadow to camera shot. It is possible to set some aspects of the light and take a picture with the virtual object in high resolution.

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